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Real-World 3D Geospatial Capability for Unity

Built on open standards and APIs, Cesium for Unity combines the 3D geospatial capability of Cesium and 3D Tiles with the Unity ecosystem.

  • A full-scale high-accuracy WGS84 globe for Unity
  • Visualize massive high-resolution real-world photogrammetry and 3D geospatial content at runtime using 3D Tiles
  • Free and open source visualization plugin
  • Integrated with Unity's Game Objects, Components, Character Controllers, and more
  • Optional subscription to Cesium ion for one-click access to global curated 3D content including terrain, imagery, 3D cities, and photogrammetry
  • Support for multiple platforms including Windows, macOS, Android, and VR platforms such as Quest 2 and Quest Pro

Create fully immersive apps, games, simulations, and experiences with real-world 3D content

Cesium for Unity integration workflow diagram

Add real-world context with 3D content and pipelines with Cesium ion

Instant access to global 3D content

Cesium for Unity is integrated with Cesium ion, allowing instant access to cloud-based global high-resolution 3D content including photogrammetry, terrain, imagery, and buildings.

Industry-leading 3D tiling pipelines

Transform your content into optimized spatially indexed 3D Tiles ready to be streamed to Unity using industry-leading content pipelines, available as part of your Cesium ion subscription, or as on-premises tools.

Online and on-premises

Cesium for Unity supports cloud and private network content and services based on open standards and APIs. Users can deploy on-premises for a scalable, customizable, end-to-end workflow.

Learn more

Ready to Try Cesium for Unity?


Visit the Learning Center for free step-by-step tutorials on getting started, adding datasets, and placing objects on the globe.

Bring Cesium into your Unity projects