2018 SIGGRAPH Cesium BOF
The Cesium Community | SIGGRAPH 2018 | August 2018
Yearly Cesium update at SIGGRAPH, MC'd by Patrick Cozzi and including presentations from the Cesium team, Mozilla, Esri, Safe Software, and Toyota Research Institute.
2018 SIGGRAPH Carto BOF, WebGL Virtual Globe & Map Engine
Gabby Getz | Carto BOF, SIGGRAPH 2018 | August 2018A look at some of the latetst geospatial applications using the Cesium ecosystem, and an update on Cesium news from the past year.
Massive Point Cloud Visualization with CesiumJS, 3D Tiles, and Cesium ion
Patrick Cozzi | OGC TC Meeting Fort Collins | June 2018A broad update 3D Tiles, including ecosystem growth, compression, analytics, and time-dynamic point clouds for autonomous driving.
CityGML, 3D Tiles and Cesium - A Data Fusion Symphony
Shehzan Mohammed | FOSS4G NA 2018 | May 2018An overview of why 3D Tiles is perfect for streaming and rendering massive CityGML datasets and the Cesium 3D Tiling Pipeline.
The Making of the Cesium Autonomous Car Simulation
Patrick Cozzi | WebGL/WebVR Meetup during GDC 2018 | March 2018Why Cesium is a great platform for autonomous driving simulation, including streaming massive point clouds and photogrammetry models using 3D Tiles, and rendering individual agents with glTF.
Growing an Open Source Community: Lessons Learned from Cesium
Gabby Getz | University of Pennsylvania CIS 350 Guest Lecture | March 2018The importance of open source software and how to promote the development of an open source community through lessons learned from Cesium.
Everything old is new again: What open source Google Earth Enterprise means for Cesium and FOSS4G
Matthew Amato | FOSS4G 2017 | August 2017A high level overview of the Cesium team's experience integrating with Google Earth Enterprise.
Why 3D? The benefits of 3d geospatial visualization beyond pretty pictures
Hannah Pinkos | FOSS4G 2017 | August 2017Explore the benefits of 3D visualization, including an intuitive understanding of data and the need for 3D due to modern data collection techniques.
Patrick Cozzi | Williams College Guest Lecture | November 2016Introduction to data acquisition, use cases, and rendering techniques for massive models.
Shadows and Cesium Implementation
Sean Lilley | University of Pennsylvania CIS 460 Guest Lecture | November 2016A summary of shadow techniques and their implementation in Cesium.
Virtual Globes Using WebGL and Cesium BOF
The Cesium Community | SIGGRAPH | July 2016
- Yearly Cesium update at SIGGRAPH, including presentations from the Cesium team, Bentley, Propeller, Fraunhofer, and AGI.
- Cesium State of the Union. Patrick Cozzi, Cesium
- Publishing Reality Meshes to Web from Bentley ContextCapture using Cesium 3D Tiles. Makai Smith, Bentley
- Baking AO in the glTF Pipeline. Gary Li, Cesium
- Making Drone Data Useful in Cesium. Chris Cooper, Propeller
- 3D Tiles and OGC's 3D Portrayal service standard. Ralf Gutbell, Fraunhofer
- Visualizing Geostationary Satellite Orbits in Cesium. Ed Mackey, Analytical Graphics, Inc.
The Open Cesium 3D Tiles Specification: Bringing Massive Geospatial 3D Scenes to the Web
Patrick Cozzi and Sean Lilley | Web3D 2016 | July 201690-minute comprehensive technical introduction to 3D Tiles, including LOD approaches and tile formats.
Growing an Open-Source Community: Lessons Learned from Cesium
Patrick Cozzi | FOSS4G NA 2016 | May 2016Actionable advice on how to start and grow an open-source project based on our experience with Cesium.
3D Tiles: streaming massive heterogeneous 3D geospatial datasets
Patrick Cozzi | OGC Technical and Planning Committee Meeting | March 2016The motivation for 3D Tiles and the state of the emerging 3D Tiles ecosystem.
Getting Started with Open-Source Software Development
Patrick Cozzi | University of Pennsylvania Dining Philosophers | November 2015Open-source communities, why contribute, how to contribute, open standards, and licenses. Based on our experience with Cesium.
Cesium and the future of 3D Geospatial standards
Matthew Amato | JS.Geo | October 2015An overview of the Cesium team's efforts to create open standards and specifications for massive 3D geosptial visualization on the web.
Virtual Globes Using WebGL and Cesium
The Cesium Community | SIGGRAPH | August 2015
- Yearly Cesium update at SIGGRAPH, including presentations from AGI, NICTA, and mousebird consulting.
glTF ecosystem and mesh compression update
Tony Parisi, Third Eye, Patrick Cozzi, AGI, and Kai Ninomiya, AGI | WebGL BOF, SIGGRAPH | August 2015The latest news on glTF and the upcoming mesh compression extension.
Rendering Massive Geospatial Datasets in Cesium
Patrick Cozzi | MIT Computer Graphics Group | November 2014WebGL; trends in open data and data acquisition; and streaming and rendering massive geospatial datasets.
What's new in Cesium: the open-source alternative for 3D maps
Patrick Cozzi | FOSS4G | September 2014The latest news on Cesium related to the open-source geospatial community, including OL3/Cesium integration.
Virtual Globes Using WebGL and Cesium
The Cesium Community | SIGGRAPH | August 2014
- Yearly Cesium update at SIGGRAPH, including presentations from AGI, NICTA, and Camptocamp.
- Presentations and Demos