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Building the Open Metaverse is a podcast that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.

Hosted by

Patrick Cozzi

CEO, Cesium

Patrick is the creator of Cesium and 3D Tiles, co-host of Building the Open Metaverse, and CEO of Cesium.

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Marc Petit, VP, Unreal Engine at Epic Games

Marc Petit

VP and General Manager, Unreal Engine at Epic Games

Marc oversees the growth of Unreal Engine across markets.

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    Neal Stephenson, author and Co-founder of LAMINA1, joins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to share what inspired him to write books like Snow Crash and Cryptonomicon, and his thoughts on the technology necessary to empower and pay creators in the open metaverse.

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    Neil Trevett, President of The Khronos Group and VP of Developer Ecosystems at NVIDIA, rejoins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to kick off season 3. The group shares a recap of the Building the Open Metaverse full day course at SIGGRAPH, updates on the Metaverse Standards Forum, and a preview of upcoming podcast guests and topics.

    Guest:
    • Neil Trevett, Adviser for Cesium.
      Neil Trevett
      President, The Khronos Group, and VP, Developer Ecosystems, NVIDIA
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    Neil Trevett, President of The Khronos Group, and VP, Developer Ecosystems at NVIDIA, returns to join Patrick Cozzi (Cesium) and Marc Petit (Epic Games) for a discussion about the newly created Metaverse Standards Forum and the upcoming Building the Open Metaverse full-day course at SIGGRAPH 2022.

    Guest:
    • Neil Trevett, Adviser for Cesium.
      Neil Trevett
      President, The Khronos Group, and VP, Developer Ecosystems, NVIDIA
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    Michaël Trabbia, Chief Technology and Innovation Officer of the Orange Group, joins Marc Petit (Epic Games) to discuss telecommunications in the metaverse. Topics include 5G, the evolution of infrastructure, open standards, and more.

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    Raji Arasu, Executive Vice President and CTO, and Diana Colella, SVP for Media & Entertainment at Autodesk join Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss the company's role in the metaverse. The discussion covers the creation of models and content, business models, digital twins, virtual and cloud based production, XR, and more.

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    Tiffany Xingyu Wang, a leader at the intersection of AI and Trust and Safety, and Mark DeLoura, game industry veteran, join Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss Trust and Safety in the Metaverse. This episode covers technical and human challenges, policy and business considerations, and the opportunities ahead in building an ethical future for the metaverse.

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    Dr. Ed Catmull, Former President of Pixar and Walt Disney Animation Studios, joins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) for a wide-ranging discussion that includes Dr. Catmull's insights on the creation of the first computer-animated feature films, personal experiences working with George Lucas and Steve Jobs, nurturing creativity in organizations, how openness advanced technology in the Computer Graphics community, and the storytelling potential of the metaverse.

    Guest:
    • Ed Catmull, Former President, Pixar and Walt Disney Animation Studios. Guest on Building the Open Metaverse
      Ed Catmull
      Former President, Pixar and Walt Disney Animation Studios
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    Glenn Entis, Academy Award-winning animation pioneer, game industry veteran, and former CEO of Dreamworks Interactive joins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss "Creativity in the Metaverse." This episode covers his journey from computer graphics to feature films, his advice for entrepreneurs, and thoughts on art, animation, and AI in the metaverse.

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    Michael Abrash, Chief Scientist, Reality Labs at Meta, joins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to cover human interaction in the metaverse, achieving a sense of co-presence in VR and AR, the future of haptics and electromyography, and Meta's commitment to the metaverse.

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    Ray tracing pioneer Eric Haines, Distinguished Engineer at NVIDIA, joins Patrick Cozzi (Cesium) to talk computer graphics - its evolution over decades, its contribution to the foundations of the metaverse, the idea-sharing that characterizes the community, and advice for young people breaking into the field.

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    Joanna Popper, Head of XR, Go-to-Market, and Content Partnerships at HP and Simon Che de Boer, Founder and Chief Visionary Officer of realityvirtual join the podcast to discuss VR in the metaverse from the hardware and content creation perspectives.

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    Sébastien Deguy, VP of 3D & Immersive at Adobe, joins the podcast to discuss his journey to the metaverse including the founding of Allegorithmic, the company behind Substance tools used for creating textures that are widely used by AAA game creators, animators, designers, and visual effects artists in the game and movie industries, and what's next for 3D technology at Adobe.

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    Lincoln Wallen, CTO of Improbable, joins the podcast to discuss scaling in the metaverse and share insights from his career, including leading Electronic Arts through the mobile revolution and modernizing the production pipeline at Dreamworks Animation, among other achievements.

    Guest:
    • Lincoln Wallen, Improbable
      Lincoln Wallen
      Chief Technology Officer and GM, Improbable Multiplayer Services
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    Dr. Mark Sagar, CEO of Soul Machines, and Vladimir Mastilović, VP of Digital Human Technology at Epic Games, join hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss their approaches to creating digital humans and the role they will play in the metaverse.

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    Kim Davidson, President and CEO of SideFX joins Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss his 35 year career in computer graphics, the origin of Houdini, and how creators will use procedural content generation in the metaverse.

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    Rob Bredow, Academy Award nominated VFX Supervisor with roles at Industrial Light & Magic, Lucasfilm, and the Academy Software Foundation, joins Marc Petit (Epic Games) for a discussion about the evolution of visual effects and immersive storytelling.

    Guest:
    • Rob Bredow
      SVP, Chief Creative Officer, Industrial Light & Magic; SVP, Creative Innovation, Lucasfilm
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    Natalya Tatarchuk, Distinguished Technical Fellow and Chief Architect, and VP, Professional Artistry & Graphics Innovation at Unity Technologies, joins Marc Petit (Epic Games) to discuss her long career in graphics engineering and rendering, how to provide creators with accessible technology, and the challenges ahead in the quest to build the open metaverse.

    Guest:
    • Natalya Tatarchuk, Distinguished Technical Fellow and VP, AAA and Graphics Innovation, Unity Technologies. Guest on Episode 14 of Building the Open Metaverse
      Natalya Tatarchuk
      Distinguished Technical Fellow and Chief Architect, VP, Professional Artistry & Graphics Innovation, Unity
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    Christina Heller, CEO of Metastage, joins the podcast to discuss how volumetric capture enables the creation of award-winning immersive projects, their Reality Capture partnership with Microsoft, and the future of digital production in the metaverse.

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    Kim Libreri, formerly of Lucasfilm and current Chief Technology Officer at Epic Games, joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss moviemaking, world-building, and VFX technology in The Matrix films and beyond.

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    Martin Enthed, Innovation Manager at IKEA, joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) on Building the Open Metaverse to discuss his pioneering work in computer graphics, spatial computing, and 3D development at IKEA, and his advocacy for open standards as Vice President of The Khronos Group.

    Guest:
    • Martin Enthed, Innovation Manager at IKEA and Khronos Vice President; Guest, Episode 9. Building the Open Metaverse
      Martin Enthed
      Innovation Manager, IKEA; Vice President, The Khronos Group
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    Guido Quaroni, Senior Director of Engineering at Adobe 3D&I, joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) on Building the Open Metaverse to share the origin of USD and insights from his work at Pixar and Adobe.

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    Michael Kass, senior distinguished engineer at NVIDIA and the overall software architect of NVIDIA Omniverse, joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) on Building the Open Metaverse to discuss collaboration with NVIDIA Omniverse.

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    Vladimir Vukićević, Director of Lightweight XR at Unity Technologies, and inventor of WebGL, joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss the origin and current state of 3D on the web, open standards for the metaverse, and more.

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    Nadine Alameh, CEO of Open Geospatial Consortium (OGC) joins hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games) to discuss the role of geospatial data and open standards in the metaverse.

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    Technologists Neil Trevett, President of The Khronos Group and VP of Developer Ecosystems at NVIDIA; Ruth Suehle, Director of Community Outreach at Red Hat; and David Morin of the Academy Software Foundation, discuss governance of open standards on the Building the Open Metaverse podcast hosted by Patrick Cozzi (Cesium) and Marc Petit (Epic Games).

    Guests:
    • Neil Trevett, Adviser for Cesium.
      Neil Trevett
      President, The Khronos Group, and VP, Developer Ecosystems, NVIDIA
    • Ruth Suehle. Guest, episode 2, Building the Open Metaverse podcast
      Ruth Suehle
      Director of Community Outreach, Red Hat
    • David Morin, Industry Manager, Epic Games
      David Morin
      Industry Manager, Epic Games and Executive Director, Academy Software Foundation
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    Guests Matthew Ball, metaverse investor and author of The Metaverse Primer, and Samantha G. Wolfe, founder at PitchFWD and adjunct professor at NYU Steinhardt, join hosts Patrick Cozzi (Cesium) and Marc Petit (Epic Games), to share their take on what the metaverse is, how to explain it, and their vision of a more immersive, intuitive, and collaborative future.

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